donkey kong country 3 text

From: IanMaw@msn.com (Ian Maw)
Subject: DKC 3 FAQ
Date: 28 Nov 96 23:05:35 -0800
Message-ID: <00001f6f+00012440@msn.com>
Newsgroups: rec.games.video.nintendo
Organization: The Microsoft Network (msn.com)
Lines: 855

LAKESIDE LIMBO
Bonus Level One - When you first start the stage, go to the right.  When you
reach the letter "K," keep going to the right and look underneath the dock to
find a Bonus Level.  Put Kiddie Kong on the back of Dixie Kong, then throw
him up in the air and land on the crack in the dock above the barrel.  Now
you can hop into the barrel to get sent off to the Bonus Level!

Bonus Level Two - When you first start the stage, go to the right.  When you
reach the letter "K," keep going to the right and look underneath the dock to
find a Bonus Level.  Walk past the Bonus Level and you will see the letter
"O" and a crocodile holding a shield with a DK Coin on it.  Keep going to the
right until you reach the letter "N."  Drop straight down from the letter "N"
to enter the water.  Swim to the right and you'll see the second Bonus Level!

DOORSTEP DASH
Bonus Level One - When you first start the stage, go to the right then jump
and grab the bar above the letter "K."  Stay on the bar for a couple of
seconds to open the door to the right.  Once done, drop off of the bar and go
to the right through the door.  Go to the right and grab the bar to go
through the door on the right.  Go to the right and grab the next bar to go
through another door.  Jump on the platform, then jump to the platform that's
up and to the left.  Grab the letter "O" and go through the left door.  Go to
the left and grab the bar to go through the door on the left.  Go all the way
to the left and you will see a bar that is out of reach and a door on the
left.  Put Kiddie Kong on the back of Dixie Kong and throw him up to the bar
to open the door on the left.  Use Dixie's Helicopter Spin to float through
the door on the left.  Once through the door, hop into the barrel to get sent
off to the Bonus Level!

Bonus Level Two - From the Continue Barrel, get on the moving platform to the
right and ride the platform to the top, then jump off of it to the left.  Go
to the left and through the door.  Continue to go to the left and hop into
the Barrel Cannon.  Fire yourself straight up to grab the bar.  Stay on the
bar for a couple of seconds then drop down and go through the door on the
left.  Go to the left and climb up the rope at the end.  Jump off to the
right and grab the bar to open the door on the right, and go through it.  Hop
into the barrel to get sent to the Bonus Level!

TIDAL TROUBLE
Bonus Level One - When you first start the stage, go to the right and drop
down into the water.  Swim to the right and you'll reach the letter "K."
Keep swimming all the way to the right.  Once done, hop out of the water and
jump to the dock on the right.  Go to the right and you'll reach the letter
"O."  Drop down into the water and swim to the left to reach Enguarde.  Swim
all the way to the right and you'll reach a Bonus Level!

Bonus Level Two - Keep swimming from the Continue Barrel all the way to the
right until you reach two flying red bugs.  Hop out of the water and bounce
on top of the bugs to reach the dock that's above you.  Once done, go to the
right and hop onto the green barrel.  Pick up the barrel and get rid of the
bird there to get the letter "N."  Now you must run and jump off the end of
the dock to the right.  Be sure to use Dixie's Helicopter Spin to float over
to the high dock on the right.  Now, enter the barrel to get sent off to the
Bonus Level!

SKIDDA'S ROW
Bonus Level One - When you first start the stage, go to the right and you'll
reach the letter "K."  Continue going to the right and you'll notice a Bonus
Barrel that's up and to the right of you.  Jump into the barrel to get sent
off to the Bonus Level!

Bonus Level Two - Keep going to the right from the Continue Barrel and you'll
find the crocodile holding a shield with a DK Coin on it.  Keep going to the
right and you'll reach the letter "N."  Continue going to the right and
you'll see two purple crocodiles running back and forth on top of a house.
Bump them both off and jump into the barrel that was above them to get sent
off to a Bonus Level!

MURKY MILL
Bonus Level One - From the Continue Barrel, go to the right and you'll reach
a Steel Barrel.  Pick up the barrel and destroy the green buzzer on the left.
Once done, hop onto the doors on the floor to drop down into a barrel.  This
will send you to the Bonus Level!

Bonus Level Two - From the Continue Barrel, go to the right and pick up the
Steel Barrel to get rid of the rat to the right of you.  Continue going to
the right and get onto the moving platform at the end.  Ride it down to the
bottom, then go to the right.  Go to the right and you'll see the crocodile
holding a shield with a DK Coin on it.  Pick up the Steel Barrel that's to
the left of him and hop onto the moving platform to ride it up to the top.
Go to the right and throw the barrel at the rat to get rid of him, then go to
the right and hop onto the moving platform.  Ride it down to the bottom, then
pick up the barrel and go to the left.  Throw the barrel at the rat to get
rid of it, then go to the left to reach the letter "N."  Continue to the left
and inhale the barrel into the rat by holding down the Y Button.  Once done,
go to the left and hop onto the moving platform at the end.  At the bottom,
go to the left corner to enter a secret Barrel Cannon.  After you get shot
out, get onto the platform on the left.  Now inhale the Steel Barrel off of
the ledge by holding down the Y Button to get rid of the green buzzer.  Once
done, drop down off of the ledge to enter a barrel that will send you to the
Bonus Level!

BARREL SHIELD BUST-UP
Bonus Level One - When you first start the stage, go to the right and enter
the tree.  Jump up and climb up the rope to reach the letter "K."  Continue
up the rope to the top and exit the tree to the left.  Go up the branches and
enter the tree on the left.  Climb up the rope to reach the letter "O," then
continue to climb up to the top.  Exit the tree to the right, then enter the
next tree on the right.  Climb the rope up to the top and you'll reach a TNT
Barrel.  Pick up the barrel and walk into the left wall.  Once you break
through the wall, you can hop into the barrel to get sent to a Bonus Level!

Bonus Level Two - Enter the tree to the right of the Continue Barrel and jump
up to the rope.  Climb up the rope to the top, then exit the tree to the
left.  Go to the left and enter the tree on the left.  Climb the rope to the
top to reach the letter "N."  Now exit the tree to the right, and enter the
tree on the right.  Climb up the rope to the top and you will find a hopping
spider helping you get to the letter "G."  Exit the tree on the left, and
enter the tree on the left.  Climb up the rope to the top and you'll see a
TNT Barrel.  Pick the barrel up and run into the left wall.  Once it's
destroyed, go through the wall and jump up to the top.  Enter the tree to the
right and switch to Dixie Kong.  Now jump off of the platform and have Dixie
Kong use her Helicopter Spin to float all the way to the right through two
trees.  Once through, it will drop you off into the Bonus Level!


RIVERSIDE RACE
Bonus Level One - When you first start the stage, go to the right and enter
the water.  Swim to the right and hop out of the water.  Go to the right and
you'll reach the letter "K."  Continue going to the right and perform Kiddie
Kong's Water Skip manoeuvre to hop across the water and reach the high land on
the other side.  Walk to the right and enter the barrel to get taken to the
Bonus Level!

Bonus Level Two - Swim to the right and up from the Continue Barrel, then hop
out of the water.  Go to the right and drop down in the water.  Swim to the
right and hop out of the water.  Go to the right and you'll reach the letter
"N."  Drop straight down in the water to find an Invincibility Barrel.  Touch
the barrel and then swim up and to the right and you'll see three red
buzzers.  Jump onto the red buzzers to reach the high ground that's up and to
the right of you.  Go to the right and enter the barrel to get sent of to the
Bonus Level!

SQUALS ON WHEELS
Bonus Level One - When you first start the stage, go to the right and pick up
the Steel Barrel.  Throw the barrel to get rid of the rat that's running on
the wheel to make the door open up.  Once done, go through the door and go to
the right.  Climb up the rope to the top, then jump off to the right.  Go to
the right and pick up the Steel Barrel.  Throw the barrel to get rid of the
rat that's running on the wheel to make the door open up.  Go through the
door to reach the letter "K."  Continue going to the right and get rid of the
rat that's running on the wheel and keep going to the right.  At the end, hop
onto the moving platform and ride it up to the top.  Hop off to the left, and
go to the left.  Get rid of the rat that's running on the wheel and keep
going to the left.  Get rid of the rat that's running on the wheel and keep
going to the left to reach the letter "O."  Get rid of the rat that's running
on the wheel then hop onto the moving platform.  Jump to the wheel that the
rat was spinning on and jump to the platform that's up and to the left.  Go
to the left and hop into the barrel to get sent off to the Bonus Level!

Bonus Level Two - Go to the right from the Continue Barrel and get rid of the
two rats that are running on wheels.  Now jump on top of the first wheel and
have Dixie Kong hop onto Kiddie Kong's back.  Throw her up to the top of the
second wheel, then jump to the platform that's up and to the right.  Go to
the right and enter the barrel to get taken to the Bonus Level!

SPRINGIN' SPIDERS
Bonus Level One - When you first start the stage, go to the right and enter
the tree.  Jump onto the hopping spider to get bounced up.  Jump up to the
top of the tree and exit to the left.  Go to the left and jump onto the
hopping spider to get bounced up again.  Jump off to the right and enter the
tree to the right.  Jump up to the top of the tree (using the bouncing
spiders along the way) and you'll reach the letter "K."  Exit the tree to the
left and drop down to Squawks the Parrot.  Fly up and enter the tree on the
left.  Fly all the way up and exit the tree to the right.  Destroy the green
buzzer and fly down to a barrel.  Enter the barrel to get sent to the Bonus
Level!

Bonus Level Two - Exit the tree with the Continue Barrel to the right, then
enter the tree on the right.  Work your way up to the top and exit the tree
to the left.  Enter the tree to the left and work your way up to the top.
Exit the tree to the left then jump up the branches and enter the tree on the
right.  Drop down to the bottom and exit the tree to the right.  Go to the
right to reach the letter "N."  Now jump onto the flying red bug and enter
the tree to the right.  Work your way up to the top of the tree and exit to
the left.  Jump up the branches and enter the tree to the left.  Work your
way up to the top and exit the tree to the right.  Now look at the top right
branch and you'll notice a bird there.  Jump towards the bird to have it
swoop down towards you and get stuck in the tree.  Jump on the bird, then
jump up to the branch.  Here is where you'll reach the letter "G."  Drop back
down and enter the tree on the right.  Go to the right and drop down off of
the ledge to enter the barrel.  This will take you to the Bonus Level!

BOBBIN' BARREL BRAWL
Bonus Level One - When you first start the stage, go to the right and pick up
the DK Barrel.  Throw it straight up to knock out the bird, which in turn
will drop a TNT Barrel onto the red buzzer who will give you the letter "K."
Once done, go to the right and hop into the Barrel Cannon to get shot up to
the higher level.  You will automatically get Ellie the Elephant.  Go to the
right until you reach water.  Inhale the water until your meter is full.  Now
shoot the green buzzer and hop across the barrels.  Go to the right and
you'll reach the letter "O."  Keep going to the right until you reach water.
Inhale the water and shoot the bird, then it will drop a barrel for you to go
across the water.  Go to the right and hop into the Barrel Cannon to get shot
across the water.  When you land on the other side, turn around and you'll
see a Bonus Barrel.  Shoot up and to the left to get rid of the bird, then it
will drop a TNT Barrel on the red buzzer.  Once done, hop into the barrel to
get sent off to the Bonus Level!

Bonus Level Two - Go to the right from the Continue Barrel and cross the
water.  Go to the right and drop the barrel in the water to reach the letter
"N."  Keep going to the right then shoot the bird with water to cause him to
drop a barrel for you into the water.  Go to the right and drop down into the
water.  You'll notice a Bonus Barrel below you that you can't get to.  Go to
the right and wait for two red bugs to fly into position.  Once done, jump on
the bugs and land into the water to reach the barrel (the higher you jump,
the deeper you'll go down into the water).  Then you will be sent off to the
Bonus Level!

BAZZA'S BLOCKADE
Bonus Level One - Swim down and to the right until you reach the letter "K."
Swim to the right, up, left, up, right, and down to reach a Bonus Barrel.
Enter the barrel to get taken to a Bonus Level!

Bonus Level Two - From the Continue Barrel, swim to the left, up, right,
down, right, up, right, up, left, and you'll see a Bonus Barrel.  Swim into
the barrel to get taken to the Bonus Level!

ROCKET BARREL RIDE
Bonus Level One - Go to the right and hop into the Rocket Barrel and ride it
all the way to the top.  When it stops, jump out to the left.  Go to the left
and hop into the next Rocket Barrel.  When it stops, jump out to the right.
Go to the right and hop in the next Rocket Barrel.  When it stops, jump out
to the left.  Go to the left and hop into the next Rocket Barrel.  When it
stops, jump to the next Rocket Barrel on the right to reach the letter "K."
Hop into the Rocket Barrel on the left.  When it stops, jump out to the left.
Go to the right and hop into the Rocket Barrel.  When it stops, hop into the
Rocket Barrel on the left.  Hop into the next Rocket Barrel on the left.
Ride it up and hop into the next Rocket Barrel on the left.  Ride it up and
jump out to the left.  Jump up and go to the right then hop into the Barrel
Cannon.  Shoot yourself straight up into the barrel and you'll get shot over
to the left.  Go to the right and hop into the Rocket Barrel that's just to
the left of the letter "O."  Ride it up to the top, then jump out to the left
and bounce across three red bugs to enter the Bonus Barrel.  Then it will
send you to the Bonus Level!

Bonus Level Two - From the Continue Barrel, go to the left, up, right, then
hop into the Barrel Cannon.  You will automatically get shot to the left,
then the right.  Go to the right and hop into the Rocket Barrel.  Ride it up
to the top and jump out to the right.  Hop into the next Rocket Barrel to the
right and ride it up to the top.  Jump into the Rocket Barrel on the left.
Ride it up to the top and hop into the next Rocket Barrel on the left.  Ride
it up to the top and hop into the next Rocket Barrel.  Jump into the Barrel
Cannon to get shot straight up.  Go to the right and get Parry the Parallel
Bird, then go to the left and get the letter "N."  Keep going to the left
then go up.  Go to the right then go up.  Go to the left, then go up.  Go to
the left and hop into the Barrel Cannon to get shot straight up.  Go to the
right and hop over the Rocket Barrel and drop down.  Go to the left and drop
down into the barrel.  This will send you off to the Bonus Level!

KREEPING KLASPS
Bonus Level One - Go to the right to reach the letter "K."  Keep going to the
right until you reach two green buzzers circling around above you.  Jump
straight up to enter a Bonus Barrel that will take you to the Bonus Level!

Bonus Level Two - From the Continue Barrel, go to the right until you reach
two ropes with Klasps.  When you reach the dock on the other side, drop down
into the water and swim to the barrel on the right.  Enter the barrel to get
taken to the Bonus Level!

TRACKER BARREL TREK
Bonus Level One - Go all the way to the right and hop into the Tracker Barrel
at the end.  Go to the left and hop into the Barrel Cannon.  Now have Dixie
jump off to the right and use her Helicopter Spin to reach a barrel that you
can't see on your right.  When you enter the barrel, it will take you to the
Bonus Level!

Bonus Level Two - From the Continue Barrel, go to the left and hop into the
Tracker Barrel to get into the Barrel Cannon.  Go to the right and get Ellie
the Elephant.  When you are standing by a waterfall, push the L Button to
stock up on water.  Then, go to the right and jump up to reach the Tracker
Barrel above you.  Go to the left in the Tracker Barrel and shoot the green
buzzers with water to get rid of them.  Once done, enter the barrel to get
sent off to the Bonus Level!

FISH FOOD FRENZY
Bonus Level One - Swim all the way to the right, down, left, up, then right.
Enter the barrel to get taken to the Bonus Level!

Bonus Level Two - From the Continue Barrel, swim all the way to the end of
the level until you reach the "no fish" sign.  Now swim back to the left
until you see a see urchin going up and down.  Avoid the sea urchin, then
swim straight up the narrow passageway and enter the barrel at the top.  This
will take you to the Bonus Level!

FIRE-BALL FRENZY
Bonus Level One - Go all the way to the right and hop onto the moving
platform at the end.  Ride it up and climb across the rope to the left.  Go
all the way to the left and climb across the rope to the left.  Get onto the
moving platform and ride it up.  Work your way up to the top of the shaft (by
jumping on the platforms and crossing the ropes) then go to the right to
reach the Continue Barrel.  Go all the way to the right and drop down the
passageway at the end.  While you are dropping down, go to the left through
the narrow passageway.  Go all the way to the left and enter the barrel at
the end to reach the Bonus Level!

Bonus Level Two - From the Continue Barrel, go all the way to the right and
go down the passageway at the end.  At the bottom, go all the way to the
right and ride the platform up to the top.  At the top, go to the left and
look along the ceiling for a single banana.  Now put Dixie Kong on the back
of Kiddie Kong and throw her up to the banana.  You will be on top of a
moving platform that will take you up.  Now just jump to the right and enter
the barrel to get taken to the Bonus Level!

DEMOLITION DRAIN-PIPE
Bonus Level One - When you start, go to the right and jump onto the ninth
green buzzer.  You'll automatically jump onto the tenth, then you will pop
into a Bonus Barrel.  It will take you to the Bonus Level!

Bonus Level Two - From the Continue Barrel, go to the right and pass 13 green
buzzers.  After the thirteenth, look at the bottom of the pipe and you'll see
a red bug floating above a hole.  Drop into the hole right after the red bug
to find a secret barrel.  This will take you to Bonus Level!

RIPSAW RAGE
Bonus Level One - There's only one way to go because of the saw that's
forcing you to go through the stage, which automatically scrolls.  When you
reach a green buzzer with a barrel that's right below it, pick up the barrel
and get rid of the green buzzer.  Once done, go through the tree and hop into
the barrel to get sent to the Bonus Level!

Bonus Level Two - From the Continue Barrel, work your way up through the
trees until you come to a green buzzer with a Steel Barrel below it.  Pick up
the barrel and throw it at the buzzer to get rid of it.  Walk through the
tree and hop into the barrel to get sent off to the Bonus Level!

BLAZING BAZUKAS
Bonus Level One - Go to the right and hop into the Barrel Cannon to get shot
up to a rope.  Go across to the right and drop down.  Go to the right and
drop down.  Go to the right across the boiling pot to reach the letter "K."
Go to the right and hop into the Barrel Cannon to get shot up to another
Barrel Cannon.  Shoot yourself straight up to the rope and go across to the
right.  At the end, hop into the Barrel Cannon to get shot up to the platform
that's up and to the left.  Go to the left and pick up the TNT Barrel then go
to the left.  Get rid of the Bazooka shooting crocodile to get Squitter the
Spider.  Now go back to the right a little ways and look at the ceiling to
notice a gap.  Have Squitter use his platform webs and go up into the gap.
Go to the right while using your regular webs with the B Button to destroy
the TNT Barrels being shot at you, then jump into the barrel at the end.
This will take you to the Bonus Level!

Bonus Level Two - From the Continue Barrel, walk to the left and shoot the
"S" Barrel so that it's not TNT.  Now go to the right and bounce across the
stream of barrels to reach the other side.  Once across, go to the right.
When you come to the rope that you must cross, go to the right avoiding the
TNT Barrels and hop into the Barrel Cannon at the end to get shot upwards.
Land on the platform to the left, then go all the way to the left to reach
the letter "N."  Hop into the Barrel Cannon there to get shot into a second
Barrel Cannon.  Shoot yourself up to the rope and go to the left.  Drop down
at the end and go to the left.  Hop into the Barrel Cannon at the end to
shoot yourself up to the next Barrel Cannon.  You will automatically get shot
into a third cannon, then shoot yourself to the right.  Stand on top of the
bazooka crocodile and have Dixie Kong use her Helicopter Spin to float to the
left and enter the barrel on the small platform.  This will take you into the
Bonus Level!

LOW-G LABYRINTH
Bonus Level One - Work your way through the level until you reach the letter
"O."  Drop down the hole and then go to the right until you see three green
buzzers all in a row with a hole in the ceiling above them.  Go past them and
hit the Continue Barrel.  Go to the right and get Squawks the Parrot.  Now,
go back to the left and enter the hole where the three green buzzers are
going back and forth.  Go straight up and enter the barrel to get sent to the
Bonus Level!

Bonus Level Two - From the Continue Barrel, go to the right to get Squawks
the Parrot.  Now go up, right, down, right, up, to reach the letter "N."
Continue going up, left, then go down the hole where the fast moving green
buzzer is going back and forth.  Go down, to the left, then enter the barrel
to get sent onto the Bonus Level!

KREVICE KREEPERS
Bonus Level One - Go to the right and hop up nine ropes.  Jump up to the
tenth one and go to the left.  Hop into the Barrel Cannon to get shot into
the Bonus Barrel.  This will take you to the Bonus Level!

Bonus Level Two - From the Continue Barrel, work your way to the letter "N."
Stand right underneath the "N" and put Dixie Kong on Kiddie Kong's back.
Throw her straight up and to the right off of the screen to reach a hidden
ledge.  Once on top, go to the right and hop into the barrel to get sent off
to the Bonus Level!

TEARAWAY TOBOGGAN
Bonus Level One - When you first start the level, go to the right and hop
into the Barrel Cannon.  Now, instead of shooting yourself straight across to
the right, shoot yourself down and to the right diagonally to get into the
Bonus Barrel that you cannot see.  This will send you to the Bonus Level!

Bonus Level Two - From the Continue Barrel, go to the right until you reach
the sixth green buzzer.  Right after him, is the Bonus Barrel.  It's within
plain sight, you just have to make sure not to go on the roof of the house
otherwise you will miss it.  When you get inside the barrel, you will get
sent to the Bonus Level!

BARREL DROP BOUNCE
Bonus Level One - Go all the way to the right and hop into the Barrel Cannon
at the end.  It will shoot you up to the letter "K."  Go to the left and hop
across the two barrels that are floating down the waterfall.  When you get
across to the left, turn around and jump on the upper-most barrel, then jump
from it to the right.  You'll see a Bonus Barrel there.  Enter the barrel to
get taken to the Bonus Level!

Bonus Level Two - From the Continue Barrel, work your way through the stage
until you get to the letter "N."  From the "N," jump off to the right and use
Dixie's Helicopter Spin to float to the right.  You will see a Bonus Barrel
to the right.  Float to the right and then jump off of a barrel that's
floating down the waterfall to get into the barrel.  This will take you to
the Bonus Level!

KRACK-SHOT KROC
Bonus Level One - When you start the stage, go down the pit and you will
automatically turn into Squitter the Spider.  Go all the way to the right.
Go up by using your web platforms, then go up and to the left across the
boiling pot.  As you are going to the left, look very carefully along the top
of the ceiling.  You will notice a very narrow gap there.  Stand directly
underneath the gap and jump straight up.  As you are jumping, make a web
underneath of you (push the A Button twice very quickly).  Keep doing this to
go straight up the passageway to reach a Bonus Barrel.  This will send you
onto the Bonus Level!

Bonus Level Two - From the Continue Barrel, work your way to the letter "N."
From there, go all the way to the left, then make web platforms to go up.  At
the top, you'll notice a red buzzer going around in a circle.  Use your web
platforms to go up above it, and you'll see a Bonus Barrel there.  Enter the
barrel to get taken to the Bonus Level!

LEMGUIN LUNGE
Bonus Level One - As soon as you start the stage, look at the top part of the
screen and you'll notice a red buzzer with a Bonus Barrel above it.  Put
Dixie Kong on the back of Kiddie Kong then throw her up to the barrel.  This
will take you to the Bonus Level!

Bonus Level Two - From the Continue Barrel, go to the right of the letter "G"
until you reach a small house that's buried in the snow.  Right in front of
it, in plain sight, is a Bonus Barrel.  Hop into the barrel to get taken to
the Bonus Level!

BUZZER BARRAGE
Bonus Level One - When you start the stage, jump up and hop into the Squawks
Barrel.  As Squawks, fly up and to the right.  Pick up the barrel, then get
rid of the green buzzer to the right.  Now go all the way to the right until
you reach the end.  Pick up the barrel there, then drop it onto the green
buzzer.  Once done, fly down where it was.  Enter the barrel there to get
taken to the Bonus Level!

Bonus Level Two - From the Continue Barrel, work your way through the stage
until you get to the end.  At the end, there will be a "No Birds" sign.  Go
to the right of the sign and look along the ceiling.  There will be a
helicopter crocodile flying up into a hole in the ceiling.  You must jump
onto its head (it's safe, just so long you jump on its head) and bounce all
the way up the hole.  At the top, enter the barrel there to get taken to the
Bonus Level!

KONG-FUSED CLIFFS
Bonus Level One - From the start, climb up the first rope until it burns out.
Then, jump to the left to start climbing the second rope.  Go up just a short
ways and you'll notice a single banana on the far right side of the screen.
It's just up from two green buzzers going back and forth.  Jump off of the
rope to the right, then jump up the small hill.  At the top, hop into the
barrel there to get taken to the Bonus Level!

Bonus Level Two - From the Continue Barrel, go up the ropes until you reach
the letter "N."  From the "N," go up until you reach the part where three
green buzzers are going back and forth.  Now look to the up and to the right
of them and you'll see a trail of bananas.  Jump and follow the trail of
bananas to get into an invisible Barrel Cannon which will shoot you into the
Bonus Barrel.  This will take you to the Bonus Level!

FLOODLIT FISH
Bonus Level One - Swim to the right and down to get Enguarde.  Swim down,
right, down, left, down, right, down, left, down, all the way right, down,
left, down to the second passageway on the right, swim to the right and enter
the barrel.  This will take you to the Bonus Level!

Bonus Level Two - From the Continue Barrel, work your way to the letter "G."
Swim up and to the right of it.  You will come to two sea urchins going up
and down with a passageway going down.  Get rid of the sea urchins by hitting
them when they are open, then swim down the passageway and enter the barrel.
This will take you to the Bonus Level!

POT HOLE PANIC
Bonus Level One - From the Continue Barrel, hop onto Ellie the Elephant and
go all the way to the right without losing her.  At the end, drop down into
the water.  As soon as you enter the water, swim to the left to reach the
letter "N."  Jump up out of the water, then jump off of Ellie (by pushing the
X Button) to reach a barrel that you can't see.  This will take you to the
Bonus Level!

Bonus Level Two - From the Continue Barrel, work your way through the level
with Squitter the Spider until you reach the end.  Right before the Flag,
there is a "No Spiders" sign.  Jump straight up, by using the web platforms,
to the top of the cavern to find a Bonus Barrel that will take you to the
Bonus Level!

ROPEY RUMPUS
Bonus Level One - From the start of the stage, go to the right and climb
across the rope all the way to the end.  At the end, jump up six ropes to
reach the letter "K" and a TNT Barrel.  Pick up the Barrel and walk through
the little doorway on the left.  As soon as you go through it, drop straight
down off of the platform and hold to the right on the Control Pad as you
fall.  At the bottom, walk to the right through the doorway and jump to the
platform on the right.  Walk into the right wall to set off the TNT Barrel
and this will make a doorway for you to go through.  Go through the doorway
and hop into the barrel to get sent to the Bonus Level!

Bonus Level Two - From the Continue Barrel, work you way through the stage
until you get to the letter "N."  From the "N," go to the left and hop up the
series of ropes.  At the top, go to the right and you'll see a Parry crate.
Get Parry and go all the way through the stage without losing him.  When you
get towards the end, walk through the "No Birds" sign and Parry will turn
into a Bonus Barrel.  Hop into the barrel and you will get sent to the Bonus
Level!

KONVEYOR ROPE KLASH
Bonus Level One - Go to the right until you reach the letter "O."  Now, hop
back on the conveyor rope and go back to the left.  Once across the gap, drop
down and walk all the way to the left, but don't hop back onto any conveyor
ropes.  At the end, the ground will dip down leading you to a Bonus Barrel.
Enter the barrel to get taken to the Bonus Level!

Bonus Level Two - From the Continue Barrel, go to the right until you reach
four green buzzers hovering around two conveyor ropes.  Go to the right of
them and you will see two green buzzers going around in a circle.  Jump on
the rope that they are circling and go all the way to the left.  Now look at
the upper-left part of the tree and you will see a banana in the leaves.
Jump to the banana to access a hidden barrel.  After you jump into the
barrel, it will take you to the Bonus Level!

CREEPY CAVERNS
Bonus Level One - From the Continue Barrel, go to the right and pick up the
DK Barrel there.  Now carry it to the right until you see a green buzzer
flying up above.  Throw the barrel at the buzzer to get rid of it.  Once
done, put Dixie Kong on the back of Kiddie Kong then throw her up to the
Barrel Cannon that the buzzer was blocking.  At the top, hop onto the crate
to get Squitter the Spider.  Drop down to the right and go all the way to the
left.  Now you need to go back up using your web platforms.  Once at the top,
go to the left.  Now you must go over the Barrel Cannon and the gap, again,
using your web platforms to do so.  On the other side, you will see a Bonus
Barrel.  Enter the barrel to get sent to the Bonus Level!

Bonus Level Two - From the Continue Barrel, go to the right and pick up the
DK Barrel there.  Now carry it to the right until you see a green buzzer
flying up above.  Throw the barrel at the buzzer to get rid of it.  Once
done, put Dixie Kong on the back of Kiddie Kong then throw her up to the
Barrel Cannon that the buzzer was blocking.  At the top, hop onto the crate
to get Squitter the Spider.  Drop down to the right, then go all the way to
the right.  Hop into the Barrel Cannon at the end and shoot yourself up to
the top.  At the top go to the left until you see a passageway in the ceiling
with a "ghost barrel" appearing and disappearing.  You must use your web
platforms to go straight up along the left side through the group of barrels
to reach the top.  This is the most difficult Bonus Level to get to because
the barrels will keep shooting you back down to the ground.  Once you make it
to the top, hop into the barrel to get sent to the Bonus Level!

LIGHTNING LOOK-OUT
Bonus Level One - From the beginning, go to the right until you reach the
letter "O."  Once done, drop straight down into the water underneath the "O"
to find a Bonus Barrel.  Enter the barrel to get sent to the Bonus Level!

Bonus Level Two - From the Continue Barrel, go to the right until you come to
three barrels.  Above the middle barrel (within plain sight) is a Bonus
Barrel.  Hop into the barrel to get sent off to the Bonus Level!

KOINDOZER KLAMBER
Bonus Level One - From the Continue Barrel, jump up and grab the rope above
you.  Now go all the way to the left on the rope and you'll see a bazooka
crocodile right below you.  Straight up above him is a Bonus Barrel partially
hidden in the trees.  Hop inside the barrel to get sent off to the Bonus
Level!

Bonus Level Two - From the Continue Barrel, go to the right until you reach
the letter "N."  Go to the right of the "N" and you'll see a Bonus Barrel up
in the air.  Right below the barrel is a crocodile holding a shield.  Jump on
top of the crocodile (his shield will hold you up), then put Dixie Kong on
the back of Kiddie Kong and throw her up into the barrel.  This will take you
to the Bonus Level!

POISONOUS PIPELINE
Bonus Level One - From the start, swim all the way to the right then down.
Swim all the way to the left and you will see a Bonus Barrel.  Swim past the
fish and two sea urchins to enter the barrel.  Once you enter, it will take
you to the Bonus Level!

Bonus Level Two - From the Continue Barrel, swim down then all the way to the
left.  Swim down, then all the way to the right, past the "No Swordfish"
sign.  Swim up, left, up, right, up, all the way to the left, then down into
the Bonus Barrel.  Once you enter the barrel, it will take you to the Bonus
Level!

STAMPEDE SPRINT
Bonus Level One - Right when you begin, there are two Bonus Barrels up above
you.  Put Dixie Kong on the back of Kiddie Kong and throw her up to the left
barrel (the one that is to the left of the blue pillar in the background.
This will take you to the Bonus Level!

Bonus Level Two - Right when you begin, there are two Bonus Barrels up above
you.  Put Dixie Kong on the back of Kiddie Kong and throw her up to the right
barrel (to the right of the blue pillar in the background.  This will take
you to the Bonus Level!

Bonus Level Three - You must take Parry the Parallel Bird all the way from
the beginning through the level without him leaving you (having him not get
hit by an enemy).  When you reach the "No Birds" sign, Parry will turn into
the third Bonus Level!

CRISS KROSS CLIFFS
Bonus Level One - From where you start, go to the right and get bounced up by
the barrels that are being shot up from the bazooka crocodile.  As soon as
you reach an opening on your right, you will see two red buzzers on top of
each other.  Jump over them to the right, then hop into the Bonus Barrel
there.  You will then be taken to the Bonus Level!

Bonus Level Two - From the Continue Barrel, work your way through the stage
until you reach the letter "G."  Once there, hop onto the barrels and ride
them up until you reach a big open space to the left and the right of you.
Hop off of the barrels and go to the bottom-right corner of this big open
space.  Now put Dixie Kong on the back of Kiddie Kong and throw her straight
up into a Bonus Barrel that you cannot see on the screen.  Once done, you
will be taken to the Bonus Level!

TYRANT TWIN TUSSLE
Bonus Level One - From the beginning, go to the right past two sets of big
crocodiles going back and forth.  Once you get past the second set, look
along the ceiling and you'll see a single banana all by itself.  Put Dixie
Kong on the back of Kiddie Kong then throw her up to a ledge on the left that
you cannot see.  Once up there, jump to the left to get Squitter the Spider.
Once you get Squitter, drop down and go to the right until you reach the
letter "K."  To the right of the "K," you'll see a green buzzer going around
in a circle near the top of the screen.  Go all the way to the right until
you reach the letter "O."  Continue to go to the right and you will reach the
"No Spiders" sign.  Straight above the sign a little bit off to the left is a
Bonus Barrel near the ceiling.  Use your web platforms to get into the barrel
and it will take you to the Bonus Level!

Bonus Level Two - From the Continue Barrel, go to the right until you reach
the letter "N."  Once done, go to the left then look along the ceiling and
you'll see an opening.  Put Dixie Kong on the back of Kiddie Kong and throw
her up into the hole.  You will enter a Barrel Cannon, then shoot yourself up
and to the left.  Once done, pick up the TNT Barrel and go all the way to the
right.  Throw the barrel into the two red buzzers to get rid of them, then
hop into the Bonus Barrel.  This will take you to the Bonus Level!

SWOOPY SALVO
Bonus Level One - From the beginning, go to the right and hop up the branches
to get Squawks the Parrot.  Now shoot the green buzzer to the right, then
enter the tree.  Go all the way up in the tree and exit to the left.  Go to
the left and enter the tree.  Go all the way up in the tree, then exit the
tree to the right.  Go to the right and enter the tree to the right.  As soon
as you enter the tree, fly straight down and enter the Bonus Barrel.  This
will take you to the Bonus Level!

Bonus Level Two - From the beginning, go to the right and hop up the branches
to get Squawks the Parrot.  Now shoot the green buzzer to the right, then
enter the tree.  Go all the way up in the tree and exit to the left.  Go to
the left and enter the tree.  Go all the way up in the tree, then exit the
tree to the right.  Go to the right and enter the tree to the right.  Go all
the way up in the tree and exit to the left.  Go to the left and up then
enter the tree on the left.  Fly up and exit the tree to the right.  Fly all
the way up and enter the tree on the left.  Fly up in the tree and exit to
the right.  Fly all the way up to the top and enter the tree to the left
(where the woodpeckers are coming out).  Once inside the tree, fly up to two
red buzzers going around in a circle around a single banana really quickly.
Now fly to the single banana (it's really tricky doing this without getting
hit) and it will turn into a Bonus Barrel which will take you to the Bonus
Level

Bonus Level Three - From the Continue Barrel, go all the way up on the rope
and exit the tree to the left.  Hop up the branches and enter the tree on the
left.  Go to the left and bounce off of one of the woodpeckers to enter the
Barrel Cannon above.  Once done, go all the way up in the tree and exit to
the right.  You will now see a stream of woodpeckers flying down and to the
right.  You must jump onto the woodpeckers and bounce up to the branches
above.  When you bounce on their backs to the upper-left corner, you will
enter a Bonus Barrel that will take you to the Bonus Level!

BELCHA
Basically, you must make him fall off of the right side of the platform.
When Belcha lets out a barrel, jump onto it, then jump onto the bug that pops
out of the barrel.  Pick up the bug and toss it into Belcha's open mouth.
Once done, Belcha will get an "upset stomach" and belch himself backwards a
little ways.  Keep doing this process until he falls off of the right side of
the platform.  Once he's defeated, he will give you a Bonus Coin!

ARICH
You must hit Arich in the face with the barrels that are provided, but that's
easier typed than done.  Immediately pick up the barrel and stand right below
Arich so that he hits it with his face (there is no need to jump, just stay
on the ground with either character).  Once done, hop onto Arich's back then
jump to the platform to grab another barrel.  Drop down to the ground and
again, stand right below Arich's face and let him drop down on the barrel.
He will start to shoot out some green balls after you hit him for the second
time in which you simply have to avoid them.  Repeat the process (grab a
barrel, hit him in the face with it) two more times to defeat him and you
will receive the Patch!

SQUIRT
Simply put, shoot water at its eyes to blind it.  When you begin, you will be
forced to use Ellie the Elephant to fight it with.  Get near the waterfall
and push the L Button to inhale up some water.  After a couple of seconds, a
mouth will appear from behind the waterfall and start shooting water at you.
You can easily avoid it by going around in a clockwise pattern jumping from
ledge to ledge.  Once it stops, a pair of eyeballs will pop out from the
waterfall.  Stand on one of the upper platforms and shoot BOTH eyes with
water (hold up on the Control Pad and push the R Button).  After you hit both
eyes, they will go back behind the waterfall and the mouth will begin to
shoot water at you again.  Avoid it by going in a clockwise pattern around it
and wait for the eyes to come out like before.  Repeat this process to defeat
it and you will receive a Ski!

KAOS  #1
You'll have to jump on its head, but its not easy.  When you begin, roll
underneath of the robot to avoid the flames as it moves back and forth.
After a few seconds, it will stop and some "blades" will come out from the
sides.  Jump onto the blades that go around the robot in order to jump on its
head.  Once done, it will start to shoot out flames again and then stop.
Again, jump onto the blades in order to jump on its head.  After you do this
three times, the cap will fly off and the head will be exposed.  Like before,
it will shoot out flames and stop.  Jump onto the blades in order to jump on
its head.  Once done, the cap will fly around shooting lasers at you.  Run
back and forth to avoid the lasers, then the robot will come down and the
blades will come out from the sides again.  Jump on the head two more times
to defeat it, then it will give you the second Ski!

BLEAK
Throw snowballs at the silly pendant on his scarf.  When you begin, he will
either be in the foreground or background.  If he is in the foreground, push
down on the Control Pad.  If he is in the background, push up on the Control
Pad (this makes it so you are throwing at the correct distance) then push the
B Button to throw a snowball.  After you hit him a couple of times, he will
come to the centre and start launching snowballs from his hat which you must
avoid.  Keep throwing snowballs at his pendant to defeat him and you'll
receive a Bonus Coin!

BARBOS
You need to hit it when its sides are exposed.  When you begin, you will be
forced to use Enguarde the Swordfish to fight him with.  Barbos will send out
small sea urchins which you can hit when they open up.  When you hit them,
they will bounce off of the walls and hit the sea urchins protecting its
sides.  Once both sides are exposed, go down and hit Barbos when he is open.
This will cause him to drop down to the next screen.  Now Barbos will send
out heat-seeking cones.  You need to avoid these until they blink, then you
must position yourself so that they will hit the sea urchins protecting its
sides.  Once both sides are exposed, go down and hit Barbos when he is open.
This will cause him to drop down to the next screen.  Barbos will now shoot
out little spikes from its body.  Avoid the spikes and hit him when he is
open.  Do this three times to defeat him and you'll receive.

KAOS #2
This time Kaos isn't so bad.  Destroy Kaos just like you did before except
this time you can use barrels to hit him in the head.  After you hit him
twice with barrels, he will be carried off, but you're not done because K.
Rool will pop out from behind a curtain.

K.ROOL #1
It wouldn't be a Donkey Kong Country game without K. Rool!!

Two handles will drop down from the ceiling after you defeat Kaos.  If you
grab one of the handles, it will make a barrel come down.  Duck down in
either the left or right corner to avoid K. Rool while he's flying around,
then pick up a barrel and hit him in the back.  After you do this two times,
K. Rool will stop and turn on the electricity at the bottom of the room.
Hurry up and make your way to the platform over on the right side so you
won't get electrocuted.  Now you must jump across the row of handles and pull
the last one to make a barrel drop down on the wooden platform.  Once done,
pick up the barrel and throw it at K. Rool's back.  After you do this two
times, he will make a platform move back and forth.  Get onto the platform
and grab the handle at the end to make a barrel drop down.  Go back to the
platform, pick up the barrel, then throw it at his back.  Once you do this
two times, he will make the electricity alternate on and off.  While the
electricity is off, grab one of the handles to make a barrel drop down, pick
it up, then get on a platform before the electricity comes back on.  Throw
the barrel at K. Rool's back to hit him.  Once you do this twice, you will
defeat him and receive the first ending to the game.

K.ROOL #2
It'll take 10 hits to beat K. Rool this time, but I know us serious gamers
can do it.  Avoid the fireballs and electricity when you begin fighting him.
After it stops, a barrel will appear.  Pick up the barrel and throw it
straight up into the hole in the ceiling to hit K. Rool's little helicopter
on his back (he's in the background).  Once done, K. Rool will zip over to
the foreground.  Run to the left or right and jump on top of the electricity
poles to avoid K. Rool when he's flying around.  When it's safe, drop down
and pick up the barrel in the centre of the room then hit him in the back.
After you hit him twice, he will zip back to the background and resume
shooting fireballs and turning on the electricity.  After it stops, a barrel
will appear.  Again, pick up the barrel and throw it straight up into the
hole in the ceiling to hit K. Rool's little helicopter on his back.  Once you
do this twice, he will turn on a conveyor belt and resume shooting fireballs.
After it stops, pick up the barrel and throw it straight up into the hole in
the ceiling to hit K. Rool's little helicopter on his back.  When you do
this, he will zip back over to the foreground and turn on both the upper and
lower electricity.  A Steel barrel will appear in the centre when he does
this.  When a bolt of electricity is coming towards you on the bottom, walk
behind this Steel Barrel so that it absorbs the electricity.  Don't pick up
the barrel until this happens.  Once the electricity is absorbed, pick up the
barrel and throw it at K. Rool's back.  Do this four times to finish him off
for good, and he'll drop the last DK Coin for you.

BANANA BIRDS
You must find the Banana Birds inside secret caves.  Inside, you must play a
memory game with four different coloured crystals. Usually, you will have to
memorise colour sequences to win the birds.

Arich's Hoard - In the Kremwood Forest, you must beat Brash's time in the
Riverside Race (1:15), then go to Brash's Cabin to have him open this cave
for you.

Barnacle's Island - Give the Shell to the Bear Brother, and he'll give you a
Banana Bird!

Belcha's Burrow - You must have the Gyrocopter in order to reach here on the
Overworld.  Once there, you'll get the Banana Bird.

Bounty Bay - Swim straight up into the cliff from Blue's Beach Hut to open
this up for you.

Bounty Beach - You have to sail to the right of Funky's Rentals then walk
into the cliff on the small beach to open it up.

Bramble's Bungalow - You must have the Turbo Ski in order to get here.  It's
located straight up from Mekanos.

Clifftop Cache - In the Razor Ridge, you must give the Wrench to Bjorn so he
can fix his chair lift.  Once done, go across the chair lift and enter the
cliff that's to the left.

Glacial Grotto - Go to the left of Blizzard's Basecamp on the Overworld
Screen.

Hill-Top Hoard - You must have the Gyrocopter in order to reach here on the
Overworld screen.

K's Kache - You must have the Gyrocopter in order to reach here on the
Overworld screen.

Kong Cave - Once you have the Hover Craft, sail to the left of Bazaar's
General Store then walk into the cliff on the beach to open it up.

Sewer Stockpile - In the Kaos Kore you must swim around the two rocks that
are in the middle of the lake in a figure-eight pattern.  Then the sewer
grate will open up for you.

Sky-High Secret - In Mekanos, once you have the Bowling Ball, give it to
Bazooka.  He will then fire you out of his cannon in order to reach here.

Smuggler's Cove - In Lake Orangatanga you must swim underneath the top bridge
then walk into the cliff that's on the little beach to open it up.

Undercover Cove - Sail to the left and up of the Kong Cave, go up the
waterfall, then walk into the cliff on the little beach.  You must have the
Turbo Ski in order to reach here.


posted by :-
ianmaw@msn.com