November 1984 |
MICRO VS. SYSTEM
DONKEY KONG HOCKEY is a new type of game you can play
either by yourself (vs. the computer) or vs. a competitior.
Game A is a one-player game (you vs. computer), and Game B is a two-player
game (you vs. a competitor).
Game Screen Display
Controller 1, operates Mario.
Controller 2, operates Donkey Kong
HIT button, press to hit ball with hockey stick. Swinging at the ball will
result in a fast, straight shot. No swing (block) will result in a waek,
slow shot. The closer the shot to the goal, the harder (faster) the shot.
PLUS button, press to move players left/right/ and up/down.
How To Play
REFEREE, to prevent slow-play a referee will occasionally appear.
The ball will bounce off the referee
"CRAZY" Spots, if the ball passes through these spots, it will speed
up and change cource.
BALL, the ball will bounce and change cource upon hitting a side
line, referee or stick. "Crazy" spots will cause the ball to speed up and
Donkey Kong and Mario are playing hockey!! The object is to score goals
against the opponent. Look out for the refereee and "Crazy Spots" that
make playing Donkey Kong Hockey a wild game!!
Game A is a one-player game, you vs. computer.
Operate Mario with Controller 1 (right). Donkey Kong is computer controlled.
When game A key is pressed, the max. straight winning record is displayed.
When released, the game starts.
One point is scored for each goal.
The first to score ten points wins the game.
Game is over if Donkey Kong wins.
Game B is a two-player game. Operate Mario
with Controller 1 (right) and Donkey Kong with Controller 2 (left). The
first player to score ten points wins.
How to advance in game
A skilled player will posess good timing as well as a knowledge of
"Crazy" spots and their effects on the ball.
(Note) HC-303 has no handicap games.
A one-player game (Game A) can be paused by pressing HIT button on
Controller 2 (left).
The Pause is released automatically after about four minutes. To release
earlier, press HIT button on controller 1 (right)
All mode keys, (Game A, Game B, TIME, ALARM, and ACL) can be operated
during a game. With these pressed, a game is terminated automatically.
If no keys are pressed within four minutes during a game, the TIME mode
is reset automatically (except during Pause in Game A).